Evostar 2015

The Leading European Event on Bio-Inspired Computation.

Copenhagen, Denmark, 8-10 April 2015

Bio-inspired Algorithms in Games

Games, and especially video games, are now a major part of the finance and software industries, and an important field for cultural expression. They also provide an excellent testbed for and application of a wide range of computational intelligence methods including evolutionary computation, neural networks, fuzzy systems, swarm intelligence, and temporal difference learning. There has been a rapid growth in research in this area over the last few years.

This event focuses on new computational intelligence or biologically inspired techniques that may be of practical value for improvement of existing games or creation of new games, as well as on innovative uses of games to improve or test computational intelligence algorithms. We expect application of the derived methods/theories to newly created or existing games, preferably video games. Especially papers referring to recent competitions (e.g. TORCS, Super Mario, Pac Man, StarCraft) are very welcome. We invite prospective participants to submit full papers following Springer’s LNCS guidelines.

Areas of Interest and Contributions

Topics include but are not limited to:
  • Computational Intelligence in video games
  • Intelligent avatars and new forms of player interaction
  • Player experience measurement and optimization
  • Procedural content generation
  • Human-like artificial adversaries and emotion modelling
  • Authentic movement, believable multi-agent control
  • Experimental methods for gameplay evaluation
  • Evolutionary testing and debugging of games
  • Adaptive and interactive narrative and cinematography
  • Games related to social, economic, and financial simulations
  • Adaptive educational, serious and/or social games
  • General game intelligence (e.g. general purpose drop-n-play Non-Player Characters, NPCs)
  • Monte-Carlo tree search (MCTS)
  • Affective Computational Intelligence in Games

PUBLICATION DETAILS

Accepted papers will appear in the proceedings of EvoStar, published in a volume of the Springer Lecture Notes in Computer Science, which will be available at the Conference.Submissions must be original and not published elsewhere. The submissions will be peer reviewed by at least three members of the program committee. The authors of accepted papers will have to improve their paper on the basis of the reviewers comments and will be asked to send a camera ready version of their manuscripts. At least one author of each accepted work has to register for the conference and attend the conference and present the work.The reviewing process will be double-blind, please omit information about the authors in the submitted paper.

Submission Details

Submissions must be original and not published elsewhere. They will be peer reviewed by members of the program committee. The reviewing process will be double-blind, so please omit information about the authors in the submitted paper. Submit your manuscript in Springer LNCS format.
Please provide up to five keywords in your Abstract
Page limit: 12 pages.

IMPORTANT DATES

  • Submission Deadline: 15 November 2014
  • Notification: 07 January 2015
  • Camera-ready: 21 January 2015
  • EvoStar dates: 8-10 April 2015

EvoGAMES track chairs

  • Paolo Burrelli
    Aalborg University Copenhagen
    pabu(at)create.aau.dk
  • Antonio M. Mora Garcia
    Universidad de Granada
    amorag(at)geneura.ugr.es

Programme Committee

  • David Camacho, Universidad Autonoma de Madrid, Spain
  • Francisco Luis Gutiérrez Vela, Universidad de Granada, Spain
  • Antonio J. Fernández Leiva, Universidad de Málaga, Spain
  • Pablo García Sánchez, Universidad de Granada, Spain
  • Federico Liberatore, Invited Researcher at Universidad de Granada, Spain
  • Juan Julián Merelo Guervós, Universidad de Granada, Spain
  • Krzysztof Krawiec, Poznan University of Technology, Poland
  • Patricia Paderewski Rodríguez, Universidad de Granada, Spain
  • Simon Lucas, University of Essex, UK
  • Antonio J. Fernández-Ares, Universidad de Granada, Spain
  • Erin Hastings, University of Central Florida, USA
  • Moshe Sipper, Ben-Gurion University, Israel
  • Georgios N. Yannakakis, University of Malta, Malta
  • Philip Hingston, Edith Cowan University, Australia
  • Antonio González Pardo, Universidad Autonóma de Madrid, Spain
  • Penousal Machado, Universidade de Coimbra, Portugal
  • Rodica Ioana Lung, Babes Bolyai University Cluj Napoca, Romania
  • Julian Togelius, IT-Universitetet i Kobenhavn, Denmark
  • Tommaso Urli, NICTA's Canberra Research Lab, Australia
  • Mike Preuss, University of Munster, Germany
  • Noor Shaker, IT-Universitetet i Kobenhavn, Denmark
  • Antonios Liapis, University of Malta, Malta
  • Hector P. Martinez, University of Malta, Malta
  • Johan Hagelbäck, Blekinge Tekniska Högskola, Sweden
  • Tobias Mahlmann, IT-Universitetet i Kobenhavn, Denmark
  • Francisco Fernandez de Vega, Universidad de Extremadura, Spain

Important dates:

Submission Deadline: 15 November 2014
Notification: 07 January 2015
Camera-ready: 21 January 2015
Early registration discount:01 March 2015
Registration deadline:31 March 2015
EvoStar dates: 8-10 April 2015

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